There are hundreds you can use for your conversion. You don't have to use blender anyway as you stated yourself, you know 3d modeling software. īlender is not extremely outdated.I don't think its even a little outdated. You can not sell a model on the store without a proper. It is needed to sell anything on the store anyway and you can view countless examples in your gameguru entitybank. The fpe files are a reference/command file for gameguru to know what to do with your model. Sounds to me like you are very misinformed or just have a gripe with blender. I've recently learn how to use Blender myself using those same tutorials you state "don't work any more", so they must work otherwise I would not be using Blender right now.īlender has never once crashed on me and has never exceeded 2gb memory usage, unlike 3D Max where even with my 16gb of memory I have to be careful with the number of poly's/tris I use in an animation, besides if you have les than 4GB in a machine that you are trying to do 3D animation in, then you really should consider upgrading. Did you know that a lot of Disney's animations at Pixar were until recently (when they developed their own software based on Blender) created with modified versions of Blender?īlender's certainly not outdated, it's steadily climbing its way to the top. You can use v-ray in Blender too, you just need a plugin Īnd the last paragraph of your statement there is absolute rubbish, it is in no way considered outdated, it's getting closer to the top with professional software costing thousands of pounds, in fact many media companies are picking it up and using custom versions to produce animations for commercials. Not sure what you're on about here, blender models can use any texture of any quality just the same as 3d Max. another thing is blender really is now considered to be outdated, not one tourtails works anymore, blender needs 4GB RAM to run an animation, crashes, and more: every other free program does not offer Vray, so i have no reason to go blender if i can already make 3D human models without it, 3D items, and texture. Vray is available in clara.io and its the main reson why i'm using it. I already know about 3D modeling softwares but using blender means the textures will be downgraded. FPE files are nothing to do with modelling software, they're a command file generated when you import the models into GameGuru The cheapest and easiest way to start making models for GameGuru would be to watch those videos and get yourself Blender (free from steam) and GIMP (free from ) I would highly recommend watching infamila's modelling video tutorials, they're for blender, but even if you don't use lender the later videos (specifically texturing and making the files gameguru ready) are still very useful. There are literally dozens of very good modelling tools out there you can use, just to name four: 3DS Max (well featured and easy to use, but expensive, although there are ways to get it for free ), Blender (totally free, and most will say as good as if onot better than 3DS Max, downside is its controls are a little tricky to get used to, but once you do it's awesome), Ultimate Unwrap 3D pro (the middle ground program here, it's good enough and its easy enough, but it satisfies all your general needs and is only around £60) and Fragmotion (as with UU3DPRO it's good enough, and if you are will to type out the lords prayer once a week, totally free) FPE files are nothing to do with modelling software, they're a command file generated when you import the models into GameGuruĢ. its very unfair since one requires lots of money and other is known to be extremely outdated in 3D modeling software."ġ. there seems no way around this without using one of the two programs. fpe, all i did was convert the model without the image because it cant convert the image.
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